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Each time you're successful, drink the potion (and exit the inventory screen for a short while for it to take effect), then create more potions. So what you do is as follows: Go to the man with some/all alchemy gear in your inventory. Even more munchkinny deliciousness: If you sell some back to him, it adds to his stock for the next time. Better yet, he restocks each time you initiate the barter screen. Ingredients for Fortify Intelligence are:Īll three can be bought from one of the fellows in the Imperial Cult shrine in Sadrith Mora. This works best if you have a race with magic resistance (Breton, Orc), so that you'll be unaffected with the magic of the ghost, as the ghost will keep on casting until you're affected. If your magicka runs low, summon a ghost, attack him, and he'll keep casting magic at you, which will replenish your own magicka. Then take Conjuration as a major or minor skill, so you start the game with the Summon Ghost spell. There are some items that grant you a decent level of spell absorption, though (not sure if these are constant effect or cast when used).īut what I usually did, was to take the Atronarch birthsign (+ 2x your INT to your magicka ftw), which grants you 50 pts of Spell Absorbtion as an ability. The downside of this is that this effect is very costly, and you'll probably not be able to enchant anything with any reasonably high level of this. If you for some reason don't want to resort to alchemy cheese, you could enchant something with Spell Absorption and soak up some spells. The easiest way would probably be to use alchemy to boost your intelligence, then use some more alchemy to create a few very strong Restore Magicka potions. You can help by adding to it.įor more information, see the help files, the style guide, and this article's talk page.I'm afraid that won't work, Magister, since you need to know a spell with that effect before you can enchant anything with it, and there is no Restore Magicka spell in Morrowind (or its expansions). Fortify Attribute This page or section is incomplete. * This spell is only available through completion of the Threads of the Webspinner quest. The effect is also useful in a potion, which may be drunk while paralyzed. The single purpose is that the player may cast a Cure Paralyzation on touch or target on follower NPCs.
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As a result, this spell has only one use, as it is impossible to cast it on yourself while paralyzed, including with an item, and its enchantment cost as constant-effect is too high for any item in the game. * Unlike the Free Action spell in Daggerfall, this spell does not grant immunity to paralysis, and only cures it.
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Sadrith Mora, Telvanni Council House, ChambersĪcquired for free from the genuine, hidden Vivec Ashmask.
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